No escape: Game edition! (V0.16.2) (Pixiv Fanbox)
Content
Heya Tier III!
The combat rework is done and ready to be played (read tested ;p) by you guys! Undoubtedly there will be some exploits/bugs that I've missed, so be sure to report those! >:3
Since so much as been changed in the base code I advise you not to use old saves with this version! Apologies for the inconvience; I'll try to refrain from this in the future! :#
Changelog (V0.16.2):
Combat rework:
- Redesigned the battle code behind the screens: Much smoother, more modulair and much easier for me to work with!
- Enemies now have 2 basic attacks that they can use!
- Status and capture attacks now have cooldowns so that the enemy can't spam them.
- Player stats like defence, evasion, luck and special defense are now integrated into the battle system.
*Defense reduces damage recieved from most physical attacks.
*Evasion increases the chance to dodge regular/status attacks.
*Luck increases the chance to succesfully use the "regular" struggle to escape a capture.
*Special defense protects against "special" damage types (for example the gas that Rose uses).
- If you defeat an enemy a short message will now pop up with how much XP you've gained (or not if/when you've reached the level cap).
- You can now submit to enemies during the fight.
- Each enemy now has their own battle focus: For example the rubber golem is a lumbering brute with high damage attacks and a good physical defense, but his weakness is that his attacks have a high chance to miss. That is until you're under his status effect, it's difficult to dodge something you can't see...
Additions:
- Ancient priestess boss battle: the skills 'hold your breath!' and 'clean yourself!' and items like 'disposable blade' and 'rubber dissolver' now do exactly what they're supposed to! (...nothing :p)
- Gear upgrades have been added into the game! Kathleen has 6 different upgrade slots available to her and you can buy upgrades for these from Fara in the traders tent.
- Two new skills that can only be used if you've got the right gear; serrated nubs (bleeding attack) and thermal discharge (fire attack).
- +/- 20 new images for the new enemy attacks and recoils from Kathleen when hit by these attacks.
Balancing:
- Every enemy in the game has been rebalanced due to the changes in the battle code.
- Fire bombs and poisoned daggers have been nerfed.
Bugfixes:
- Fixed the golem bad end progression: It now takes 3 fails in total to get the bad end and only two if you've managed to reset the "timer" by beating a rubber golem in a fight.
- The name box of Imran is now no longer in front of the options when choosing the right wine for lady Rose.
- Fixed some small bugs in the recall rooms.
Links:
QUAD-HD VERSIONS:
WINDOWS:
https://mega.nz/file/9qhmzAiD#emgmggmuSlr2ctl8VbQmKpmVXxC05Ry-uJBKAVbITHE
LINUX:
https://mega.nz/file/Jrh0TYpS#-USShx0veh4jOQRVPhrnDIPsrCQwybG7_FBaGC8Om1s
POTATO VERSIONS:
WINDOWS:
https://mega.nz/file/lqgCFCjT#7Lm7hBwmtah656ame21YiOkffe8ppV3efR0LT6t3W8o
LINUX:
https://mega.nz/file/cuxAkYwL#cppToF-gIvq73rVDlOlPsXk3Njbwwl3HNFki7lsGcWE