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Play DEMO!!

(❗❗Korean only now❗❗)


It's been a really long time since I said hello!

We officially reveal the game demo build!


The development started in May last year and now there is one step left until the Steam Page publishing!!!


I came all the way here because a lot of people were interested in it.

It's only supported in Korean yet, but there's no big deal in playing the game, so I'd appreciate it if you could just enjoy the feeling.


I will deliver the painting process that was delayed tomorrow.

I'm playing games and drawing at the same time, so it's a bit hard, but I get a lot of strength and courage from your comments.


I always say this, but thank you from the bottom of my heart!!!


///


本当に久しぶりにもう一度挨拶します。

ゲームのデモビルドを正式に公開します!


昨年5月から開発を始め、スチームページ登録まであと一歩です!!!


多くの方々が関心を持ってくださって、ここまで来ることができました。

まだ韓国語しかサポートされていませんが、ゲーム進行に大きな無理はありませんので、感じだけ楽しんでいただいてもありがとうございます。


明日は溜まっていた絵の過程をお伝えします。

ゲームも絵も並行していて若干大変な点もありますが、皆さんのコメントに大きな力と勇気を得ます。


毎度言いますが、いつも心から感謝しています!!!

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Comments

かくちゃん

既にTwitterの方でNINE-Hさんにはコメントさせて頂きましたが、映像を見て予想以上のクオリティの凄さに衝撃を受けました😳😳 早くゲームをプレイしてみたい気持ちでいっぱいですが、絵の制作と並行しつつですしこれからもお身体や体調に無理のないように頑張ってください😊 自分も毎度言いますが、あなたのイラストのムチムチさやキャラクターの可愛さが本当に大好きです✌️🥰 明日の絵の過程も楽しみです😁 今回もお疲れ様です🍵

leo53116311

Thank you for your hard work. I hope all goes well with the game and the request painting in the future.

Breezy Steel

Looks like I finally get to see this game in action

PolarEclipse

Since I don't understand Korean I can't say much about the dialogue parts but what I can say is that the game is really "cozy" to play and it sure has come a long way and it's been fun playtesting the different builds! I don't know if it's intended or not but the game locks up during the cutscene after placing the big house. Some minor things that's on my mind though!: The audio for "dangerous" enemies are nice but if multiple spawn at once it's really loud (only happens once so far though) Would be nice if the player character had a simple shadow to help with depth perception during jumping parts (I'm one oft those with pretty bad depth perception) Player Character T-poses (not always) for about a single frame after equiping any armor. Having visual feedback when you pick up something like wood, or stone, like a simple message saying "<number> stone" would be nice, as I wasn't always sure I picked something up or not.

PolarEclipse

With that massive message out of the way, I hope everything goes well and I look forward to playing any new updates to the game!

Dorian

whoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! TIME TO LEARN KOREAN!!!!