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If you want some of my changes, such as the new Dine Out tunings, make sunny cheat, the LEAVE button, Burglars, or my all foods have calories and fitness improvements but DON'T want the Careers, Relationships, Bills and other systems included in my Gameplay Overhaul, this is the mod for you! In fact, it's the only one for you, because you MUST NOT USE THIS WITH GO. There isn't anything to be gained by using them together, only bugs -- and not the type you cuddle. You can safely use this with Seasons Tuner or the Fertilize All standalone mod.

V1.48 - Dine Out Reloaded V2:

Quick Fixes in V1.4811:

Whoops, we forgot to fix wild foxes in this version. Taken care of!

Quick Fixes in V1.481:

  • Waiters will be a bit less obsessive about the waiter station
  • Found a bug that could cause significant lag
  • Fixed a bug when the game will not spawn hosts. I force them to spawn, and they will go directly to the host station.
  • Overall stability improvements, thanks to testers on our Discord!

About Dine Out Reloaded V2

Several aspects of waiters have been redesigned in this new version. If you would like to learn about my thought process and how I went about fixing them, see here: https://www.patreon.com/posts/redesigning-sims-62226808

To me, this makes Dine Out feel like an actually decent Game Pack instead of a buggy mess! In Summary:

  • Waiters will no longer be assigned meals. Any waiter can pick up a meal. This improves the restaurants efficiency.
  • Waiters will attempt to 'rescue' meals that were never delivered, often times saving a table from never being serviced.
  • Waiters are allowed potty breaks late in a shift.
  • Waiters will almost always avoid putting dish stacks on tables. They now have a brain, and will first attempt to put them in a waiter station. This helps a LOT with efficiency.
  • Customer obnoxious behavior has been further toned down. Children drawing on floors should be fully eliminated. I'm sorry Alexander, do that crap at home.
  • Some traits are blacklisted for waiters. Like Knox can no longer be one, and slobs cannot be waiters due to how they handle dishes.
  • Waiters are further less likely to drop food on player visits, and are super happy to be serving you. Angry stomp waiters should not be a thing very often.
  • Sometimes employees wouldn't spawn. This is a base game bug that my mod kind of made worse. It was due to hosts. If a host can't be found, someone will replace them.
  • There is a new cheat: Carl.Fixfriends - if you type this, it will remove all friends under 15 relationship who are not family or not in a club. If you use a number like Carl.FixFriends 5, it would only prune those under 5. The relationships are fully removed.
  • If menu items didn't appear for you, I'm hoping this will actually FIX THAT.

Quick Update - New Cheats: There are now a Carl.FixInventory and Carl.SellInventory cheat available with the mod. These are used in live mode, even if they are used to help manage the household inventory. Carl.FixInventory will transfer all obects that can be in a Sim's inventory to the currently active Sim. Carl.SellInventory will sell everything from the household inventory, no matter what. Use this one with care. I expect the first to be most useful to players.

Quick Fix - Wild Foxes should reappear as a lot challenge.

Quick Fix:: Addressed an issue with string tables just now where lot trait text wasn't showing up. That part of the package got corrupted and I couldn't tell.

v1.47 - burglars Improved, Part 2:

  • Burglars should no longer go looking for objects on the third floor.
  • Sims awake when the burglar enters, giving you a better chance of reacting.
  • Large dogs have a 35% chance of attacking and thwarting a burglar for you. More is planned in this area.
  • Small dogs can sometimes attack burglars, but not nearly as often. They can still stress the burglar out and make them give up.
  • Burglar Alarms - You will find the Stop! Thief Burglar Alarm Model X in build mode for $1500. This will help to summon...
  • Detectives - For now these crime fighters will always thwart burglars, given your amazing burglar alarm you paid a ton of money for. However, in the future, a new type of burglar awaits that may be much more slippery!
  • If you don't own Get to Work the Burglar Alarm offers the possibility of scaring them off.
  • Bugfixes and improvements to burglars and their uniform in particular. It was not always sticking around. It should be fixed now.

v1.46 - Burglars Improved, Part 1:

  • First off, burglars can no longer swipe through walls.
  • Burglars can now be stopped in over 20 different ways, from sorcery to mermaid powers and vampire abilities. Most afflicting buffs that are negative will work.
  • There is a new cheat. Carl.Burglar - type it past 10PM when Sims are asleep to insta-spawn a burglar.
  • A Good Neighborhood Lot Trait has been added, which will cut down burglar appearances drastically.
  • A Bad Neighborhood Lot Challenge has also been added, and will double the frequency with which you're invaded.

I'll begin work on an alarm system soon for Burglars and come up with other little ways to optimize their behavior and means of combatting them.

V1.45 - Burglars Feature!:

This release features a new Burglar situation that can occur at night from 10PM to 4AM while Sims are sleeping. The Burglar is very efficient and will go for several objects, assuming they don't get something really valuable. You have the option to click them and "Fight for Stuff" to try to get your belongings back. Should you lose, you might take a hefty penalty! The Burglar's outfit was created by Ravasheen (https://ravasheen.com/)


This is phase 1 of my burglars. Next, we ill have an alarm and I will tune it based on your feedback. I also plan to make other ways to make the Burglar go away, and also create a lot challenge called 'Bad Neighborhood' that will make Burglars appear more often. There will also be a lot trait that makes burglars very uncommon.

Other improvements in this patch:

  • Gravestones - Head to a cemetery (any lot with tombs) and you'll find a new 'Inter at Cemetery' button on the tomb in your inventory. This will conveniently transfer the Sim to one of the slots in the pre-made graveyard. You can find one searching for #GameplayOverhaul on the gallery or use those made by other players that have blank tombstones.
  • Tips for Guitar and Other Instruments are greatly improved. Can be from 10 to 90 at level 10.
  • Less Autonomous Chatting - Sims are less likely to cluster up in groups talking away.
  • No View Art - this interaction causes immersion issues in a lot of situations. I've taken the ability away form the AI, unless they are at a museum or art gallery.
  • Children Make Messes less often and no longer need 90 responsibility to stop. They'll stop this at 35, instead.
  • Celebs perform "Hype" less often.
  • A CRITICAL bug fix for the new fishing update that prevented some lots from loading.

V1.44 - Fishing Reloaded:

Fishing in the Sims 4 has taken serious hits by EA changes over the years. It became unprofitable and even more random than it was. I've taken the bait and tackled the problem, bringing more sensibility to the skill and made it profitable once more:

  • All Fish require some type of bait -  if a fish had no bait, I've given it a logical choice such as little fish liking plants, big fish liking medium fish etc. Little fish won't enjoy those larger than them. All other fish bait preferences remain unchanged.
  • Bait is much more powerful, taking randomness out of fishing.
  • Bait is now listed for all catches in the top-right notification panel. If listed, it means that bait had a very strong effect and the fish likes it.
  • If a fish hates a bait, it's unlikely to be caught
  • Rares require bait to catch but are worth much more.
  • Both Uncommon and Rare Fish had their price to weight value brought back to what they were before EA nuked them.
  • Fish remain fresh much longer! 3x as long, actually. To give Sims on long fishing trips the opportunity to get to a fridge.
  • The notebook for fishing is garbage. Don't look at it, I couldn't un-screw this horrible decision they made to list baits regardless of their impact.

Less Annoying Conversations & Quick Fix Jan 3, 2021:

I just fixed a big related to some foods that have decorations not being edible. Additionally, I changed the way NPCs can converse with others. They must be MUCH closer to initiate a conversation and can no longer do so across the neighborhood, making your Sim sit there and wait for ages for them to arrive.

The Tuning-Only Mod includes the following:

  • Make Sunny shift-click ground cheat
  • LEAVE button to get rid of NPCs near-instantly
  • All foods have calories, but some have less.
  • Sims have a metabolism and can lose weight very slowly by dieting.
  • Sims have fewer routing events (such as Bust the Dust sniffing)
  • The Potion of Youth will reset Sims back to Young Adult @ 7500 Satisfaction
  • Naps (the sleepy kind) are more handy
  • Friendly menu improvements, and new Question category
  • Important items like Cheat Need, Go Here, and Open on fridge are up first.
  • Sims will not invite you out as often unless friends
  • Elders get less exhaustion with high fitness
  • Plants need watered a bit more often. 
  • Gardening plants spawn rares more evenly when grafted.
  • Sprinklers in Seasons have higher range
  • Sims will not sing autonomously
  • Dine Out: Fixed Chef Bug
  • Dine Out: Faster cooking times
  • Dine Out: Made Sims sit more often
  • Dine Out: removed paparazzi and celebs will hype less
  • Dine Out: Improved Sim behaviors.
  • Dine Out: Sims will drop food less often when you are visiting a restaurant
  • Dine Out: Sims will eat meals more frequently
  • Dine Out: More diners will visit restaurants


Comments

Anonymous

Cheers Buddy, and thank you so much for investing your time in giving players a real chance to customize the tweaks they really want. EA could learn a lot from you. Know that you are appreciated 😎👍

carlssims4guide

I'm really glad that people are interested in any of my work so I'm happy to separate it out and make it more usable for them. I think it felt more worth it since I did the DO and fitness stuff :)

Anonymous

It’s nice from you that you give people the option that they can have an all-in-one mod or a toggle version with the most wanted features. Personally, I love all-trick pony’s easier to upgrade and the balance is normally better. I think you make many people which modded happy whit your mods (or people the begin modding because of your mods!) I hope I can someday see a let’s play, in rags to riches style with your gameplay mod. I think this would be interesting.

Anonymous

Thanks for all your hard work, Carl!

Anonymous

I really appreciate all your updates and hard work!

carlssims4guide

Thanks friend, I am glad people are not only trying out my stuff but liking it! I am grateful for all of you and helping me do this as much as I have.

Anonymous

the only part of the mod i want disabled or with difficulty settings is the friendship/romance daily caps

carlssims4guide

Oh - this is what you meant? You don't mind my satisfaction daily gains etc. you just do not want a daily cap on relationships? I did this for people who have compatibility issues or who don't want difficulty but I definitely could make this happen in the OG GO :P I do think for some players we are tossing out a lot here so I will work to make some toggles for this as soon as I can. I did consider you when making this update along with others but didn't realize you don't want me to turn off the entire friendships system. You just want the caps relaxed when you want them to be. I'm a firm believer that when one person feels a way and expresses it there are likely a lot of others so if your desire goes beyond this let me know in as much detail as you'd like ;)

Anonymous

I became a patron for just one of the fixes in this mod: NO MORE CONSTANT SNIFFING! YES! Thank you, Carl!

Anonymous

Just got these downloaded and starting up now. Can't wait to have less boring Sims and LOVE to fish. Thanks Carl!

Anonymous

I asked this on twitter and didn't get an answer, so I'll ask here. Are there plans to have police officer NPC that your sim can call or will spawn once the alarm system part is incorporated into this mod that may assist you sim in fending off the burglar or apprehending your stolen valuables?

carlssims4guide

I definitely want an alarm system to function to scare him off, and if I can I'd like GTW police to appear (if you have the pack) and make an arrest. I think it'd be awesome. So yes, just... slowly because some of these are detailed and or there are a lot of them :)

Anonymous

this Mod is not working on my PC

carlssims4guide

Email carl@carlsguides.com with any lastexcepion files and tell me any other mods you use if you don't mind

Anonymous

Hi! This isn't a deal-breaker (bc this mod is marvelous [and keeps getting better!]) but I noticed after some testing today that with this mod installed, Sims don't take their shoes off/on according to the settings of objects such as the SE wooden plaque. Hmmm...? I'm wondering if anyone else has experienced this

Anonymous

love it but when buglar came i click fight but my sims was standing there and being scared and didn't fight

Anonymous

Thank you so much for creating this mod, it is making the gameplay so much better. Really appreciate you and all that you have created over the years!

Anonymous

Is it possible to separate the features or have like a pick and choose situation?

Anonymous

I am obsessed with this mod. My sims are in Strangerville and I made it a bad neighborhood just for kicks. They got robbed and both of them failed to fight the burglar off. I had to have them take a day off from school and work to deal with the penalty which delayed a promotion. I was so frustrated but also excited because what a challenge! Thank you!

Anonymous

Hi, Carl. Just downloaded the mod, haven't played with it yet, because I was just building... And well, just a quick question, I noticed that the text for the lot trait and lot challenge don't appear in my game (just has the icons), do you think I installed the mod incorrectly? I have your mods in on one folder. Thanks :)

carlssims4guide

Are you in another language (than English)... Either way, I just discovered that when I merged the packages it looks like my string tables got corrupted and I had to rebuild the entire package!!! I'm reuploading it now. Please grab the new copy and do a test for me if you don't mind?

Anonymous

Hey, just wanted to let you know I'm getting an error message when I try to download the package file. I can download the script one with no problems, though.

carlssims4guide

This may be a browser thing - can you try right clicking the package and hitting save or save as?

Anonymous

the menu on the mailbox doesn't show up for me and I don't know why

carlssims4guide

This is usually because either both files are not installed or script mods are not enabled in the game options other category

Anonymous

do you download both the script and package?

Anonymous

SWEET. This is much better for me since I have bills tweaked with MCCC and Zerbu's Careers mod, and both conflicted with gameplay overhaul. Thanks for providing the lite option!!

Anonymous

this mod doesn't show up in game!

carlssims4guide

Do you have both files and have script mods enabled in your options. If not try using save as on both files from your browser because sometimes the files get corrupted

Anonymous

This sounds like soo much fun! Thank you so much for creating this mod, please make a zombie mod :D

Anonymous

Only issue I’m having is I cannot find the alarm .. it’s not here !🙁

carlssims4guide

Hm. It's meant to be in the same area where you'd find a smoke detector in game. It should be found in Objects by Function > Electronics > Alarms. If a text search for Burglar doesn't show it, something is up for sure.

Anonymous

Is it possible to get the dine out update but not buglars?

Anonymous

I love the dine out update! For the first time, my sims were able to get dinner and dessert in a timely fashion and still have time to do other things in the same day

Anonymous

I am also seconding the opinion of a separate dine out overhaul without the other changes like burglars, if possible. Love your work!

Anonymous

I couldnt find the 1500 burglar alarm in build/buy. Is it hidden?

Anonymous

This right here just made me cry a little bit. I was going to pick up the overhaul but I was worried it would conflict with a bunch of my other mods. These two were the features I really, really was after. Thank you so much for separating them! :D

Anonymous

Hi, I'm curious if this mod also includes the dating overhaul? SO tired of my sims chatting with every random townie when they go out haha

Anonymous

My Chef doesn't even show up now. I just subscribed and I'm super disappointed.

Anonymous

i can not get my household to have their house burglar. When i do the cheat it wont let me. Is something wrong are what is it im not doing.

Anonymous

Hi. Trying to figure out what's going on. My Sims will all be sleeping and when I put the cheat in for a burglar it says all Sims must be sleeping it gives a time of 10 or 10:30. Like I said everyone is sleeping. I've taken the Mod out and cleared cache and put it back in and I still can't spawn a burglar. Other than that I'm really enjoying everything else. Thanks for all your hard work.

Anonymous

bad neighborhood lot trait isnt there for me but good neighborhood is

Anonymous

Does this also have the pie menu?

Anonymous

How would the Friendly social menu organizing interact with Kuttoe's Ask Category? They don't directly conflict XMLs but have overlapping goals. I see you have your own Questions category?

Anonymous

Hi Carl. I know you're busy fixing a certain other pack but I was wondering....for phase 2 of burglars could you look into being able to pick and choose our own NPCs rather than the game randomly choosing one? Possibly by adding a menu on the mailbox and have a sim picker pop up so we can designate our burglars. Also for those who have the Vampire pack you could look into Vampire sims feeding on burglars an second option to fighting them. Just some thoughts. I'm enjoying this mod very much. Thank you for your work!

Anonymous

Hey Carl. Just to let you know, sims sing more now than ever, over and over, etc. I even went as far to click, dislike singing, nothing works. Also, chefs are not showing up when my sim owns their own restaurant. Maybe it is my game or something is conflicting, not sure, but the singing has to stop, lol.

Anonymous

One work around I found is opening the business before you travel to the lot > this ensures all staff are present. Don't know about the singing, I've disable NAPs in every neighborhood.

Anonymous

Is this safe to use with Lotharihoe's Sim Spawn Overhaul? It looks like they both affect a couple resources relating to waitstaff.

True AI

If you use MC Command Center, add this to the mc_tuner.cfg file and the singing will stop, promise! 139249,singingSkill_TieredMenu_Microphone_Practice 139900,self_Social_Serenade 141825,singingSkill_TieredMenu_Self_Practice

Anonymous

Hi, love your mods. Any chance you could add the relationship cleaner to this version?

Anonymous

Hi! I'm just curious if this is still good to use with the werewolves gamepack and latest update?

carlssims4guide

Yes, it is. I will be releasing GO 1.5 soon thou and this will make Lite unnecessary.. It will have configurable options so you can skip this or that from full GO and have what is essentially lite, but you can trim it down as far as you want!

Anonymous

Thank you for this version of your wonderful features, Carl! :) Love the features included here.

Anonymous

Wow, what a great mod! So easy to understand - and so powerful!!!

Anonymous

Great mod!

Anonymous

this is not working since the release of high school 7/28/2022 ^-^ wanted to let you know

Anonymous

hmm this says no longer needed? do i have to download the big overhaul and try to figure out the configuration now? i really liked the efficiency of the lite version

carlssims4guide

Yes but it's relatively easy. Just put all the Money/Careers stuff on Easy and disable the satisfaction system. Comes out the same, except now you're able to disable other things you might not want.

Anonymous

Thanks for the reply! You were right it was pretty easy to configure once I found the menu on the mailbox. ^_^

Anonymous

Is this no longer available?

carlssims4guide

No longer needed as GO 1.5+ is modular and allows you to disable settings. This version you were stuck with ALL my tuning changes but in the new version, it's possible to set it up exactly how you want. If a setting is off or on easy, it will do nothing to the game.