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Ophanim enemy that's going to make it into the next build!

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they see me rollin' again

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Anonymous

Looks nice, but what is that on the left?

Anonymous

Looks cool, reminds me of Devil May Cry 4

Anonymous

Will this game support ray tracing?

Anonymous

Thank you for the hard work, love the enemy design <3

paperbag

it's not out of the question but not in the roadmap at the moment as it would require rewriting a significant portion of the way UE4 handles raytraced reflections. We use custom shading models for the characters, so changes will have to be propagated to the raytraced reflections pass.