0.0.0 - Tech Demo (Patreon)
Downloads
Content
The Launcher is recommended for launching LoK:Rebirth.
Launcher (Recommended) | Windows
Linux (Coming soon)
Mac
Guide to the Tech Demo (Spoilers attached)
Hello everyone! Were excited to announce after nearly one year in development, the LoK:Rebirth Tech Demo for the remake. As many of you understand the game has been in the process of being remade over the course of the last year.
(Gizmo) I was recruited onto the project nearly exactly one year ago while I was interning at Electronic Arts as a software engineer. Since then Ive progressed to being a senior in college and onto other jobs that Ive since then quit to focus on just this game and build up an audience for our game and to work as the Development Lead for the team. I took over about 2 months ago and since then I have learned a lot about our workflow that we have been improving and getting onto writing. We are doing consistent weekly meetings to ensure we are on the same page and progressing. I know a year is a long time to have waited but as things move forward, we hope to win you over with a unique experience in a much quicker cycle.
The Future
Moving forward we are aiming on releasing 2 major patches to the Tech Demo that will include two animations along with updates to the current animations, dialogue animations, and bug fixes as we encounter them.
During this time most of the team will also be shifting to Milestone 2 and getting content started for the next Milestone. Personally Ive found some things that can be improved with a couple systems but I dont expect those changes to take long.
Heres a sneak peak of whats in plan for Milestone 2 (Version 1.0.0). We will release updates when possible, we wont wait for everything to be in before releasing but this will be exclusively our aim.
- Launcher -- In-Progress
- Talents/Magic
- Character Customization
- Hunger System
- Combat
- Lust Mechanics
- Federation Ship -- In-Progress
- Razorclaw Village
- Minigames
- Extra (Dev Inspiration and other little things we come up with)
This will be the start of the game from the Federation Ship to the Razorclaw Village. By the end of this itll be the start of a real game.
Again, this is a tech demo there are likely still some issues. If you encounter anything, please dont hesitate to contact us and we can help you sort anything out.
Feel free to ask me any questions on Discord as its my primary way of communicating with everyone,
Gizmo
Controls
Controller is minimally supported, we will be looking into controller support again in the near future.
Movement
- W - Left Stick Up
- A - Left Stick Left
- S - Left Stick Down
- D - Left Stick Right
- Left click
Dialogue Camera Movement
- Right Mouse and Drag - Right Analog Stick
- Mouse Scroll wheel - Left/Right triggers
Interact
- E - Y on Xbox Controller
Crouch
- Ctrl - B on Xbox Controller
Sprint
- Shift - Left Stick Down
Attack
- Left Click - Right Trigger
Jump
- Space - A on controller
Companion Selection
- Right Click - Left Trigger
Item Bar Preset
- T - Up Arrow on controller
Item Bar Select
- 1,2,3,4,5 - Left/Right/A on Controller
Interact with UI and level objects
- Left Click - A on controller
Menu (Default to Inventory)
- Tab - X on controller
Main Menu
- Esc - Menu on controller
Changelog
+ Items (0-24)
+ Characters (0-3)
+ Sex scenes 1 and 4
+ Main Menu
+ Attributes
+ Levels 0-1
+ Debugging System
+ Leveling and XP system
+ Equipping and Unequipping
+ In-Game UI and Functionality
+ Tons of icons and UI art
+ Quest System
+ Interaction System
+ Regions System
+ Data Management System
+ Companion System
+ Dialogue System
+ Questing and events System
+ Logic Action System
+ A whole bunch of other things