Universal Unreal Engine 4 Unlocker (UUU) v4.6.12 RTM (Patreon)
Downloads
Content
UUU version: v4.6.12 RTM
Released on: 17-jan-2024
Compatible with: Games built with Unreal Engine v4.11+.
Documentation and supported game list: https://opm.fransbouma.com/uuuv4.htm
NOTE: Attached to this post are also cheat tables which can be used in conjunction with the UUU for certain games, e.g. when the UUU isn't sufficient.
NOTE: As some games only work with certain versions of the UUU, I've kept the last 5 versions attached to this post at the bottom. Please use the newest UUU first, as that's the version with the latest features and bug fixes.
NOTE: The supported game list on the UUU's documentation page has specifics per game. Consult that list for details about the game you want to play to avoid mistakes.
Features:
Free unlimited camera control: unlimited movement and rotation, also in cutscenes
FoV control
Custom Light System for an infinite amount of custom lights (see readme).
Camera paths support ('dolly cam') for defining moving camera trajectories for movies
Flexible camera shake for handshot videos and camera paths
Multiple timestops (slomo 0 based, and UWorld::IsPaused based)
Framestep
Post-processing effect control
Ability to dim existing scene lights
Engine Console for specifying tweaks and UE4 commands
HUD toggle (AHud and UMG/Slate widget based)
Hotsampling (resize the game window to any resolution)
Pillarbox/letterbox removal in custom aspect ratios
Game speed control (slow-motion, speed up)
Configurable input interpolation for smooth camera movement/rotation/fov zoom in/out
Character scaling to make your character smaller or bigger
Invulnerability for your character (in the games that support this)
Ability to move / rotate the player pawn when the camera is enabled for mouse and gamepad
Ability to control the animation speed of NPCs/characters in the game, including pausing (v4.5.0+)
Ability to dump the Object store contents in detailed format to a text file
Ability to dump all cvars/console commands with current values and help text to a text file
Ability to use the 'SET' command in the console
Per game configuration save, so you can use different settings per game
Configurable keybindings
Configurable gamepad buttonbindings
Changelog:
v4.6.12:
- FIXED: A pattern for UWorld::Pause had the wrong offset defined for the pause instruction, which rendered it useless. E.g. it now works in Gotham Knights.
- ADDED: 3D visualizers in-game for Lights, if the game uses UE4.25+. You can toggle them on/off (default off) using a button on the lights tab and using a keyboard shortcut (default ';', but bind a different key you like to use instead if ';' isn't suitable for you). Spotlights now have an arrow starting at the spotlight location pointing in the direction the spotlight is shining at, pointlights get a 6 arrow object at the location of the light. The visualizers are drawn in the color of the light.
v4.6.11:
- ADDED: Support for black bar removal in The Invincible. This has been implemented as a special case and is only activated when you enable the camera, because the game's on-screen icons are otherwise off and it's much harder to trigger actions.
v4.6.10:
- ADDED: Added a previous/next light button pair at the top of the Light editor window to cycle through the lights without the necessity to go back to the main light list.
- FIXED: Added an alternative AOB for e.g. Mortal Kombat 1 and potentially other games build with 4.27 which had a false positive for the GObjects array and therefore didn't work well...
- FIXED: Rearranged GObjects array patterns so less false positives would occur due to a pattern added for old(er) games build with CLang (FF7R, tales of arise etc.) so games which wouldn't work before could now work.
Attached cheat tables:
Final Fantasy VII Remake: by me and Skall. Hud toggle/DoF control/CVar editing/Wider FoV in gameplay.
Downloads: You only need one file, use the latest version of the UUU, which is at the bottom of the list, and if that one doesn't work, perhaps try an older version. The 'CT' file is a table for extra functionality for Final Fantasy VII Remake (disable dof etc.).