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Here's basically what I did past week:

Link (Comparison)

Link

Tina's boobs just didn't want to work with the limited flexes we have here as shown in the link above so I said "fuck it" and added some flexes for her in Blender by myself.

And my god, this was a hell ride.. without even mentioning the constant correcting with the flexes since they definitely do look different in SFM than in Blender, LA's models are not meant to be ported into blender so it had a weird bug with the legs whenever I would open the models in it. Thankfully I managed to fix the bug with the help of someone who is firm with that software!


I think the effort was worth it though, the flexes work as they should and give a nice fluidity to the boobs! Thankfully, I also managed to animate two loops this week which but I didn't have more time to make proper shots out of them so hopefully, I can show of more content next week again :)



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Comments

SupaidahMann

Nice nice, very ingenuitive PD, we love floppy booba here. Good work dude and looks like it was time well spent

MIOKO312

Keep up the good work, step by step))

Anonymous

Can you direct me @PerfectDeadbeat

Anonymous

Boobs in animations have had water physics for too long so it's nice to see someone working on making them more realistic.

PerfectDeadbeat

In SFM the problem tends to be that you barely can animate them at all :D But yeah, you should be careful with the jiggle factor as well!

Anonymous

Deadbeat can you help a noob to learn to animate pls i would really appreciate it

PerfectDeadbeat

My hands are full already D: I suggest learning the principles of animations and experiment a lot!