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Hey all,

So it's been crazy and stressful over here but you guys can always depend on Blayke putting a foot in my ass to suggest that I share some more content on what's happening. For those that follow me on Twitter, I recently alluded to some pretty serous problems with a certain planned scene--like to the point that I had an entire scene written with a new setting and the setting ended up not working with Daz3D at all. So I panicked and lost my mind for a few hours last weekend. 

However, in the long run, I did some more research and ended up finding a different setting that actually worked a little better. I'm also sharing this image because of the lighting. This update features some pretty significant changes in night time lighting. In the past updates, night shots were very dark and mostly black. While that's relatively accurate to real life, most cinematic shots use a blue tint to simulate night time while still allowing the viewer to see. I ended up checking out some tutorials and did some practice on this with the above results. 

But here's the next v019 teaser for ya to consider...

Files

Comments

Anonymous

Good job 👍🏻 i can't wait to see the final result

aaryn

Me too tbh. I never get to see any of it until it boots for the first time

Anonymous

Fantastic shot!