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All the UI sprites are in the first picture. WHAT'S NEW -The 3 last characters (not animated). They all are in the game. -The UI is implemented. Buttons light up as they should. The display of Menus, dialogues and the inventory is in line with what has been designed on the 3 last pictures. -The HP gauge tracks the amount of HP. -Notifications work (red light when a new location is discovered or an item is added). -Showing an item to an NPC results in a specific reaction to each NPC. NOTHING NEW WITH THE SCENARIO. It's the same as october except it uses the item system like in Behind The Dune: show the right item to the right person to succeed. LINK : https://mega.nz/file/G0wGVZLI#f_ltvuEH-hLXYsOt3veFu7x3FfLRhu7XdDcen-4bclM

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