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Was a while since last dev log. So here we go lets fill in how things are going.

For starters approximate next build time. Most likely Mid May, we gonna try to put it out before 15th when i move, so I'll have everything ready to assist with quick fixes and misc stuff. This is going to be casual "minor" update, new girl, new location and some other additional content. So mostly content expansion on average rate.

The reason why this month sounds a bit less grand than some other months is that Deck sunk lot of time hunting down new bugs spotted by open build and figuring out how WebGL works. There is still additional bugs and technical improvements to be done, so we will be covering that still. Bug fixing might not be as exciting, but covers our future. 

In addition latest open builds brought additional following, so we finally reached our first goal! We are still a fair amount from full-time, but this already opens up some options for us and gives a bit of extra funds we can invest in production. Maybe a new team member? Who knows! But we are certainly hyped that the project starts to pick up a decent following, wishing to solidify our position as game developers for good.

There is one tasty feature we are planning for this update though! Deck is finalizing our dialogue editor and wants to give patrons access to it! For people considering modding, wishing to contribute their ideas or just simply curious to look at the inner working, this should be a pretty big addition. The system should have an export option in case anyone wishes to share their experimentation. More information about open dialogue editor to come.

-Arbuz.

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