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Now that January build is out we need to work on our next one. While focus of january was to double the amount of content, so we actually have something to work with and give game a little bit of scale. This next update will shift its priorities on ironing out our more core mechanics, but dont worry extra content will be made as well. So here is the major milestones we plan to achieve:


1. 2 separate smut scene for NPCs, but each one will have 1 animated CG instead of 2. One girl would be our starting inn freckled cook, giving player a delicious treat. Second girl would be picked by popular vote.

This time we will organize vote differently,  at start we will have open stage where people can throw in their options or upvote other people options. Then we round up most popular or effective ideas and have a regular poll deciding the result.

2. Combat. It was planned for January, but we overestimated our capabilities so had to push back a little bit. Its needs a pretty solid work on it, despite all ground work for it is finished. We will describe combat in more details as it gets developed

3. Dialogue editor. Our current dialogues are based on json script due dialogue system involves complex branching with looping into certain branches, hiding\showing options given circumstances, formatting and some other additional stuff. For december and january builds we composed script manually by hand, which is inefficient and a bit awkward specially for writers. So we need to invest a little time to make this task more streamlined, and have a good wokrhours return in the future. Its less exciting feature from player side, but we want to stay transparent where our development time goes.


That's pr much it from major additions. We potentially might add other content like minor interior locations\npcs\sound design\other stuff we didnt mention,  those come as we have time to implement them.

Next girl open vote will start tomorrow and will last for few days, rules on vote will be clarified tomorrow!

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