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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.


The game has a decent HDR implementation offering some controls over Peak HDR Brightness in nits (bit which don't work as intended).



While you can set "Maximum Brightness" slider up to 2.000 nits, you can actually accurately control nits from 500 to 1.000. Anything you'll set from 1.000 nits upwards will still results in an actual 1.000 nits Peak HDR luminance (e.g. if you set 2.000 nits = the game will still max out at 1.000 nits).


If you have an LG OLED and:

> you're using Dynamic Tone Mapping or Dynamic Contrast:

  • Set Maximum Brightness slider to: 2.000 (which is around actual 1.000 nits; Max);

> you're using HGIG:

  • Set Maximum Brightness slider to: 800 (nits) or 1.000 (for G2) or 1.500 (for G3).


If you don't have an LG OLED and:

> you don't have an HGIG option:

  • Set Maximum Brightness slider to: 1.000 (which is around actual 1.000 nits);

> you're using HGIG:

  • Set Maximum Brightness slider to the corresponding real Peak HDR Luminance of your TV in "nits".


In all cases leave the  "Adjust Brightness" and "Saturation Adjustment" sliders to: 5/Middle (Default) as those already corresponds to a balanced/correct exposure, gamma and color saturation.

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