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Hey folks, nothing TOO unique about this drawing. Nessa was way high on my list of characters to draw though. And well, with Pokemon kinda in the news it was a good enough excuse to draw her and Jessie for that matter.

Anyway, I thought I'd try and talk about the process a little more. 

Here's a timelapse video if you're into that sorta thing. 

I've settled into about 4 different distinct stages that are fairly standard. Sketching, lineart, light and shadow rendering, and coloring. Where it might be a little different is how I color after the light and shadow stage. I basically start with a dark grey layer, and on another layer clipped over the dark layer, I'm painting where the light should hit the character.

Then I have the dark "shadow" layer and the "light layer" and I colorize them separately. It's a good way to maintain where I want the shadows to be. Not too sure if that makes sense but I hope it helps.

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Griffin Hawk

I recently started experimenting with a similar method. I was having trouble with a book cover I was painting, cause it had a lot going on in it and figuring out where all the shadow should be was taking way longer than it should. I created a dark gray layer, dropped the opacity till I could see the line art and simply erased all the places where the highlights would be. I then used a very soft eraser and kept eating away at the shadow to make it fade. Working "backwards" like that worked remarkably well to help me understand what was going on with the lighting.

Anonymous

I love these process posts. It's always fascinating to see the image coming together.