24h feedback and next content (Patreon)
Content
A lot of negative feedback on the new update, but not that negative.
The only negative point is that there is not enough content, but I didn't saw anyone saying the content itself was bad, so it's kind of alright for me.
I take it as "It's good but not enough", but it still means it's good.
I received zero report of bugs coming from the maps, it was the most uncertain aspect of the update for me, so I consider it as a success! CwG had a lot of issues on its map.
I took into consideration the questions that was recurring for CwG, such as how do you know if you've finished the content, how to get X or Y content (that people missed, now you can't miss any event)
The "new" feature is simple but to me it's a big quality of life feature! I would have loved to get it in other games.
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Yes, there is less content, I spent my time on doing all of the map and the coding, so it replace time for creating new scenes. It was a required work, and it's not finished, but now that the base code is done, then it should be easier in the future.
I'm also satisfied because I much more understood some renpy coding stuff ^^
I don't want to justify why there is less content (Well, I realized that I'm still doing it), I will just say that it's my work of December that I present to you, I'm already aware of the content size, and I'm satisfied to release it. If you wonder why I don't just take more time to make more content, it's just a choice of doing smaller but every month. It's better for the referencing and also it creates a habit, as the creator. In the past I started to take more time to make more content, but in reality I was progressing slower in total. I don't know how it goes for other game creators.
So, it will be the same for future Updates: I will just present my work at the end of the month. (in the case I feel like it's finished, I could still take additional days or weeks if I want a scene to be good enough for me)
Know that during the first two Update, 99% of my time was dedicated to the game, I was lucky to have zero bad stuff happening. In the future I will have life events again I guess, so it won't be the same amount all the time.
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Next Update content:
- I will start the main events list, it's a list of 15 events that unlock girl's individual quests/events and give a plot to the Jax and 7 day test stuff. (You won't see jax all the time, don't worry XD)
The next update will contains outside from the apartment events, a bit of Marina, Miji, some NSFW animated works, and Bikinies for 3 ladies :D
- I might add a few more Permanent events depending on the time left, like Cooking with Rosa on the image above.
__Future content
A big part of the events are already prepared, so it's just a matter of "when" I realize them.
I've got a morning routine of work, and one step is dedicated to writing (like event description), so I have a lot of prepared event (I think as of today I prepared around 100 events, and I continue every day)
For example, the "mainevents" has 15 events, then each girls have 14 individual events, which means 85 events for Main & individual events (not repeatable) .
To that, you can add all of their permanent events, I think there are 7 perma for each (5), so +35 events, with every events having 4 Branches variations, so 140+ variation of scenes, additionally to the 85 events. Then there are also 2 or 3 events for each branches (to "develop" the branches, 4 branches per girls), so 2.5*4*5 = 50 more branch events. I did not count Heraless in it, her case is special, I will see in a year how it goes.
So we are at around 85 + 140 + 50 = 275 events to make approximately, additionally to the introduction, and not counting if I add extras like dual events etc...
It also doesn't count all of the endings for each girls... so you can add event more.
See you soon for more news!