Home Artists Posts Import Register

Content

Looking for a place to live? I can see you lack of cuddles! Come here!
Join my home, I've got candy and milk! I've always dreamed of having someone like you living with me...

So, July has ended, here is what have been done during this month. I finished CwG end of June so this is the first month of work on DH.

  • Setup the Heralesia project, a common lore for all of my games!
  • Setup a sketch of Map for Heralesia
  • I've chosen the main storylines, what is the game about, where it takes places, what I want regarding the game-play, as intentions.
  • The title Divine Heel!
  • The concept of 6 characters, their look, outfit, personalities, secrets/plot twists/main stories.
  • Prepared what should be the future interactions/plot between those characters.
  • I've created All of their models in 3D, bodies, hairs, clothing, skin textures, etc... (Only one outfit for them for now)
  • Created the New MC in 3D, for now only naked.
  • The park of the building, some props like trees, statue, where the game starts!
  • The Erotia, a unique flower on Heralesia, that will be present and have plot around it. 3D model and as a pack.

Goal for August:

  • Making their living place
  • Creating an other male character that will be very present.
  • Maybe create a dog (Nothing weird with the dog, è___é, Just here as a friend or sidekick. It was voted in a poll I made a looong time ago like years.
    I haven't decided yet, it will depends on the writing step.
  • The building's entrance hall.
  • 3d Models for Random people: Very low definition for random in background, more detailed normal character you will interact with, but they're just simple NPC. (and to see more the difference with "normal" bodies)
  • Making a more precise Map, less sketchy. I don't think you'll be able to move on the outside on the first update but you should see you will be "able to", by seeing the places on the map.
  • Add stuff like houses and CwG house around the DH residence, to link everything and feel like everything exists in the same place.
  • Writing more details of all of the plots.
    As of today I only have what it should look like, isolated scenes I want to create, but I don't have precisely written it. I have to link every scenes and plots.
    It includes making definitive choices of changes to make or not.

    Some of the things I've presented might change a bit, as the game has not started yet this is the moment to change things. When I will write all stories with more details, I will probably find better plot, or find plots that are useless or incompatible.

    For example of change, I think I will not make Naj as Jasmina's sister, just to avoid future problems for certains scenes. They will know each others from before though.

    I'm victim of the writer disease, I have too much ideas, I added, added again, If I don't want to lose myself, I have to make choices and reduce my plans, to something I can handle to do, and then later add extras or keep them for the game after DH.
    So: Write ordered and more detailed event of the main events, but also the private events and the setup of endings. (If I prepare details I can put forshadowings :p)
  • Writing about the game-play, which statistics, how the scene replay will work, how to unlock events, to move in the map etc...
  • Very precise writing of the first event. It requires even more attention because it will be the update that will launch the game.
  • New 3D models of outfits if a character need new outfit the the first update. (like they will change)
  • Having a plan for a Video teaser (not creating it, just having what scenes/shots I want to show in mind)
  • With the precise plans of the first update, and talking notes of the type of Vocal I made for CwG (BJ, type of voice sounds, type of moans/orgasms), I can now select and send orders for vocal performances to voice actresses.
    I can add some sentences useful for the video teaser or important moments.

At this point I will not have started to code the game at all, lol... But it will go faster as everything will be ready.

Some steps can be quick, because I already have a lot of things setup in my mind, I could write a lot of things very fast.

If I finish the previous steps before the end of August, I will be able to start creating the game:

  • Create the base code, the base functions, I will use back some stuff made in CwG that I will be able to enhance with my new knowledge
  • Create the visuals, animations, dialogues, and put everything together in the code.

Low chance I finish before September.

When everything is finished, I could post the first update. It will not become public before a month.

While My patrons will try the first update and give feedback, I will prepare the video teaser.

The video teaser will announce the first update for the public date, and the fact it's already accessible for Patrons.


Ooof! That's a lot of work haha, For game creators the beginning is the longest because we have to think and create everything, but once everything is setup there is just the content to create, it will be much easier! I work super intensively this summer, I will have to slow down a bit after the first update (I mean returning to a normal work time/intensity) 


I'm going back working on their living place, I will give them a super rooftop! :D See you soon!

Files

Comments

Sh0tgun_Jacks0n

> Join my home, I've got candy and milk! STRANGER DANGER [runs away]

Smithingblacksmith

That project is huge and It's a lot of work but thank you for keeping us updated and for your awesome work, love it !