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Hey Big Boi, are you lost?
You look so gentle and sweet... Want to come with me? 
I need a good boy like you for... Ahem, you'll see. Don't worry, I'll be gentle if you do as I say.

Hm... That sounds suspicious. Are you following this woman?

In this scenario, you're an adult, of course.

___

Alright, it's a random scenario I've improvised with her character, not a scene in the game XD I made a render++ after finishing the tube dress, but her outfit is not complete. Also, if you think her boobs are bigger than in the concept, they're not, it's just the posing and the camera angle, the same trick people use IRL.

Here is the outfit concept drawing of Miji for reference.

I'm starting by creating her tube top, not the hardest thing I recognize!

I'm doing a cylinder around her, subdivide, making it fit her body.

After than I separate 2 surfaces because it will make a difference in the render at the seam location of the clothing.

Then I make the Seam of the 3D model (different than the supposed seam of the clothing), it's to unwrap the map of the clothing.

I draw on the texture map I created, and apply it on the 3D model. I make color, some custom shading by hand, and some lines.


The result is really close to the drawing concept, I'm very happy!

As I said a tube dress is kind of easy haha! Now I have to sculpt the other parts of her outfit! Her fur jacket and high boots :D


I will not always craft from zero, but I think I'm gonna do that for 80-90% of the outfits. Every time I create an asset, it adds up to my library of resources I'm building, then later it will be easier to create new clothing, make variants, etc...

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Comments

BlackDragon90

What's the difference between the concept and the final work? I didn't catch it.

LucaPL81

could be interesting catching a glimpse of the nipples