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Hello! Last Update I had some difficulties to make animations, things weren't as I wanted. (I'm creating the animated poses)

I was thinking of something, maybe very obvious but I didn't did it until now x)

Instead of improvising an animation, I took a REAL scene with people doing stuff, and I tried this time to Create the animation from the real scene. 

Here is the result (will be integrated in game, with also the front view were the breast is doing BOING BOING)

Tell me in the comment section about what do you think?

My personal mind: It's pretty good, it's not as realistic as I wanted (but be able to make realistic human moves require awesome skills, I want to enhance myself and reach it)

The worst parts are the feet & shin, I don't feel like she is impulsing from it.

I like the head move, and how the put weight with her hands, The bounce is also less linear (she accelerates when she falls), and the bounce of the breast & ass is cool ^^

- To enhance for future animations: Impulsion & Impact


How I proceed (I don't guarantee it's the most efficient ha ha):

I take a short vidéo or GIF, I split it into many little Images with photoshop and try to imitate the images of each frames ^^ It's mainly useful for the variation of speed, when I animate I make things too linear, I have a lack of impact, acceleration, I will enhance that with that technique :D

Files

Sophieridingfrombackview

This is "Sophieridingfrombackview" by ero draw on Vimeo, the home for high quality videos and the people who love them.

Comments

eroniverse

Okay this time is the last post x)

Orion4411

Looks really good! Ive just started tinkering with animations in Daz. Ill have to try your method. Its so hard to get realistic movement.

Saintjah

Need her front view in VR

Radoslav

Yh, youre quite right, legs are main issue theyre in the air, also hands she keeps breaking contact

Anonymous

Technical stuff be damned!! That's fuggin hot lol!!!

Anonymous

When are we likely to see the next update?