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She is totally hateful :D 

Why am I doing hateful characters? Because it's more funny ha ha! I don't want to do only cute girls/women ^^.

I didn't named her yet, she is *spoiler* and is acting like if she is above the rules like if everybody should obey her. I hate this type of girls in real life (I mean I like dominant girls but only as a role-play :D). I hope I could change her mind through the island's adventure :D

oh, and she is a *spoiler* !!!

I continued to develop my own dialogue system directly into script, it's sooooo much better than the old one. let me explain myself: 

In the old one, I had to write the tree of the dialogue on an external file, and the game is reading the tree. (Plus, the game had to load it at the beginning and making the game crash for some people)
Here, The c# script is building the dialogue trees, I can now create any new dialogues automatically generated by the game itself!  For example, I can write a battle  that change every battle, writing damages, exp, adapt the names depending on who is with you, adding more doors and re-directions etc... 

As I keep unity I intend to make a real game, not a VN (plus, it's more funny to develop).

Example of feature I'm working on (important): The hunting, you will hunt to get the food for the people, and there are many different areas to hunt, if you choose a dangerous area you'll finish at the nursery, and when you'll hunt, the reward will vary, and also who/what you'll encounter.

Example: You go to hunt in the forest rank C, you can meet with enemies and get their food IF YOU BEAT THEM (You have basic RPG stats), none encountered and then pick fruits, or if you're unlucky (or lucky) you'll fight with a BOSS that could bring you better reward (rewards are also variable).
The objective is to make it playable even if you've already read events. 

Battles will be automatic and written on a single board (so if you like numbers like me you could read it and if it doesn't interest you, you could pass ^^), the dialogue will just write if you've won or lost, and rewards you earned. 

I don't want to make a "game over" in the game so if you die you'll just go back to the nursery, or get saved and healed by a fairy, maybe with a minor negative impact, like being weaker for the next 24 hours.


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Comments

eroniverse

if you're familiar with manga girls stereotype she would be more like a tsundere

Doug Dastardly

I'd take her tsundere, Mondere, Tuesdere, Wednesdere, Thursdere & Fridere~ X)

Justanx

Tsundere chicks are fun to break.