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Hey everyone. Happy new calendar ! Here's a quick rundown of where I'm at with update 0.12.00 .

Allie Basic Poses - 100% Rendered

Allie Interaction Actions - 0% Rendered

Allie Power Actions - 0% Rendered

Allie Contact Actions - 0% Rendered

Allie Negative Actions - 0% Rendered

Sophie Bonus Scenes - 100% Complete


So I just finished rendering Allie's basic poses, and will be moving on to her Interaction actions next. As stated earlier last week, I've already released one test build, and have worked out quite a few kinks, and will have another test build with Allie's interactions released sometime between now and this weekend. 

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Comments

Magics&Mundane

can i ask you what will brilliance power bring to the table? i mean i get its intelligence but for what purpose? will it just makes certain conversations better or is related to learning exp or something else like increase success in intelligence work?:S :)

NightCity

A function I haven't I designed for this game yet. Trade Skills. A normal character will be able to have one. Each level of Brilliance will increase how many you can have by 1. Here is an example of a couple trade skills. Finance, Bio-Chemistry, Engineering, Mechanics, and Psychology. Some will be crafting skills, some will grant passive bonuses, Some may give new chat options.

EthanEverhart

Sorry to be keep asking questions, and I know this may be an old one, but how does Blind Faith work? I thought it was just when you overload and fill the bar past 100 but I've used trust overload maybe twice on one character and now it feels like every time I try to use it I just get Blind Faith.

NightCity

Unlike the other powers. Trust Overload stops generating favor once a person is reasonable comfortable with you. Instead it'll trigger Blind Faith, which lowers Willpower. It is intentional. Trust Overload was never meant to be easy street to favors and what not. That would make a rank 1 power way too strong.