Night Time With Amy (Patreon)
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Amy's Handjob.mp4
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I'm sorry to keep you all waiting so long for this one. This animation took a lot longer than I expected, all because of the last scene. I got obsessed with getting it to look the way I wanted.
I'm still not completely happy with the c*mshot scene. There were so many problems to get the last part to render, the most annoying of all was a bug with Blender. Initially I was going to use a different technique to fake the fluid(the one used for the pic with Lobelia and Kanna). Unfortunately that did not look good. I ended up discarding the result after days making it. I decided to use real fluid simulation, even though I knew it was going to be problematic. But I was decided to do it, because at least it should look good, in theory.
Then I ran into an annoying bug. See, to simulate c*m we need it to be sticky, otherwise it looks too much like urine. That's done by enabling viscosity. Unfortunately, viscosity doesn't work in Blender. It simply doesn't. I found a bug report stating this is a bug with viscosity. The simulation keeps "exploding" after two or three seconds(the fluids would just explode everywhere). I needed more than 10 seconds.
At that point I decided to use my old technique, the one I used successfully in the past. I implemented it, but truly that wasn't what I wanted. I wanted a more messy c*mshot. So, against my better judgment, I tried fluid simulation again. My plan was to combine both styles.
Through a lot of trial and error I managed to create something that allowed the simulation to remain stable long enough. Once I had a decent result I made the video. While at it I made the animation much longer than I intended originally by adding a looping part. I also had Amy do something near the end, something that I find really hot.
I don't think this c*mshot is as good as it could be. There's too much c*m. The only way to decrease the amount is to increase the simulation size, but any higher than what I used and it'd take way, way too long to render. I used some post processing too. I added bloom and impact frames as the climax approaches. There's also sound effects in synchrony with her motion.