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This weekend I've resumed the isometric board game from last weekend, it's still early in development, but you can move around and collect items. It can read level data straight out of csv files so you can design levels for it inside tiled software.

I'm going to add last week's randomizer, and figure out a rudimentary gameplay for it, maybe some additional levels and sound effect before calling it done. Let me know if you have any ideas.

The code is in the attachments

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